Games Art Elective:
Baking and texturing Substance Painter
I wanted to create a very painterly effect in Substance Painter and this was done though layering. I made all of my own textures by building on previous layers, using small changes in colour and height. On the wood, I really wanted to create indents, scratches and swirls and this was done by using height as the main factor. For the details on the lantern, I used the X symmetry tool and changed the middlepoint. I had a general design in mind but some of the time I went with the flow to create a natural flowing design.








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